﻿#region MIT Licenze
//The MIT License

//Copyright (c) 2008 Sebastian Faltoni <sebastian {at} dotnetfireball.org>

//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:

//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.

//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
#endregion

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;

namespace Fireball.Core.DebuggerViews
{
    internal sealed class Fcore_StringCollectionView
    {

        private StringCollection collection;

        
        public Fcore_StringCollectionView(StringCollection collection)
        {
            if (collection == null)
            {
                throw new Exception("Invalid collection specified");
            }
            this.collection = collection;
        }

       
        [DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
        public string[] Items
        {
            get
            {
                string[] array = new string[this.collection.Count];
                this.collection.CopyTo(array, 0);
                return array;
            }
        }
    }
}
